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Nurikabe

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Logic & numbers
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THE PLAYBOOK · GG-SCMS

Nurikabe: a guide for your next round

Open Nurikabe, check the instructions and begin a round. Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block. Keep the game area visible while you use its controls. Treat the first round as a chance to learn the controls. Keep the game area visible while you use its controls.

Play ten compact 5×5 puzzles. Some boards begin with fixed shaded sea cells.

Bring this focus to a round

Compare the worked example with your own position. Use the reasoning, not an answer copied from a different board. Keep the objective visible.

Your objective

Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block. Keep that objective in view throughout the round. Notice how the game responds to your input.

How a round unfolds

  1. Shade sea squares and leave islands white.
  2. Every island contains exactly one clue.
  3. Different islands cannot meet along an edge.
  4. Check puzzle verifies sizes, connectivity and forbidden sea blocks.

Making selections and moves

Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. On a smaller screen, keep the active part of the board within view. A new-round button replaces the current round.

An example before you play

An island labelled 1 is already complete, so its edge neighbours must be sea. Use the example as a guide rather than a substitute for reading your board. Choose a deliberate next step.

Avoid this misunderstanding

Two numbered islands may not merge into one. A different version of the game may use a different rule. Choose one rule to keep in mind for this round. Apply it consistently rather than guessing what another version might allow.

Helpful answers for players

What is the goal of Nurikabe?

Keep this in mind: Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block.

How do I control Nurikabe?

For clarity: Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.

On this playing page, what example helps explain Nurikabe?

The key detail is this: An island labelled 1 is already complete, so its edge neighbours must be sea.

On this playing page, what should I watch out for in Nurikabe?

Two numbered islands may not merge into one.

While reading the Guide, what format does Nurikabe offer?

The key detail is this: Play ten compact 5×5 puzzles. Some boards begin with fixed shaded sea cells.

On this playing page, which play mode does Nurikabe use?

Here is the relevant explanation: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

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